Into the Pit

They come. They Come. Flying on the wings… no, that’s not right… well, one has wings. There’s a carpet and some brooms. Why don’t they have wings. They should coming flying in on the wings of … devils? I don’t know. THeY ComE!

The Children. They know! TheY KNOW! Feed the Children. I’ve fed the ChildreN. Safe ChilDreN, all safe. Not ReadY. Feed them the Children. NO!

He makes a door in the Air. Carries the ChiLDreN inside. Into the Air. How? How? HoW?

Talking. Talking. Taking. Taking. He’s taking them into the AiR! STaY Loyal. Some stay Loyal. Must STay. Can’T go. Should Jump. Not YeT.

Talking to Mistress Hoci now. She won’t Go. Waiting. Waiting. The Holy ONE COMES. Is she herE? Did she Already go DOWN? Waiting.

Safe? And food? Safe to wait and eat. ProTect the ChilDren. Yes, yes. Loyal but Safe. Check on Them for THEM. Into the Air. Into a place that doesn’t exist. THey would liKe that. Safe, safe with the ChildREn.

~ Craggle

More Come Down. Come Down To Me. through the air. through the darkness. InTo ThE ChAoS. dowN dowN dowN tO mE!

KilL ThE LittlE OneS. TheY KilL AlL OF TheM. nOt liSTen. LISTEN TO ME!

ShoW THEM. I’ll sHOw ThEm! My pOWEr! NigHtmAreS! All THEIR nIGHtmaREs! KiLL thEIr NightMARES! KiLL theM All!

LosT. Loose theM. Lose theM. FOUND! FeaST My HuNGRy oNeS! dEAth! kIll! sqUAsh thEm!

Rest. Yes, Rest. Now. Mine. You. Will. Be. Mine.

~ Ceratos, The Many

Long Flight to Nowhere

Come, Asa. Go, Asa. We’re going to fly over some horrible mountains, Asa.

The young master was running all over the city for an entire week, while I watched from the sky. Several people followed him, but none got close. Even when he ran around by himself. Leaving me in the sky. I can protect him better from there anyway. He’s not really a mounted fighter, though not unskilled at staying astride.

Thank goodness, because after summoning me and then ignoring me for a week, he and all his friends decide to fly over a mountain range. Such a strange place, swirling winds, not a small number of creatures looking to feast on the unwary. And landing, on sharp, jagged rocks. I’m glad I didn’t have to stay with them at night. There was not a single comfortable place to roost.

Then, when we finally reach the destination, after flying through a disgusting miasma, he dismisses me, again! Too dangerous, he says. Young master, I am not merely a taxi! If you wanted that, you should have gotten a horse.

~Asa no Hikari

Asa’s lucky he didn’t have to come in here. Disgusting creatures crawling all over the place. And the screaming…


Slayers of the Take

There was a lot of them today. Never seen so many Empire folk in one day! Three gnomes and a raggedy boy. Well, two gnomes, I suppose. One of them was made of metal, so maybe that doesn’t count so much. That Shak’Nul looks like trouble, didn’t want to give up his bow. Mother Sakgu said he performed well in battle, though. Hafta keep an eye on him.

Speaking of eyes, Kai’Osh is here. Youngest son of the Mirimm Umavi, and arrogant as the day is bright. He better not go blabbing our secrets. He did run his mouth and offer his services to the entire lunch crowd. Plays a nice drum, though. Maybe he’ll get along alright. Sevonius will hear from me if he doesn’t.

The boy, Jonas, not so young, I guess, but timid. He’s strange, even for a Zemnian. Left his whole pack in the weapons box – rope, bedroll, and waterskin! Maybe he’s just that dangerous? Mother did say he cut a Core Spawn Crawler right in half with that big sword of his.

At least Reebo sent me a decent hunter. Urzutha looks like she can handle herself. Sounds like she’s quite deadly with that crossbow of hers, too! Quiet, but steady. Nice dog. He didn’t mess anywhere in my Take.

Those gnomes, though, and whatever that metal one is. The blue-haired girl makes toys! What good is that going to do? Mother says she ran right into trouble, too, without a care for caution. The little green one… who knew that gnomes were green? At least he sounds competent, or willing to kill. He’s a bit creepy, though. The metal one’s a preacher, could be a problem if he asks the wrong person about their faith.

Whatever they all are, they killed up some Core Spawn and carved ’em up clean. Osysa approved and they all made it back branded. We’ll see how long they stick around.

~Huntsmaster Rajot

A New Adventure

This is my first time running a D&D game, so I’ll start with my Campaign Introduction:

The Campaign: Monsters swim the seas. Mines are swarmed from below. Even far off Xhorhas is plagued by outsiders from Blightshore. The Betrayer Gods are restless in their exile, and trouble stirs across Exandria. The Heroes of the recent past may have staved off world-ending destruction, but the tremors of their battles may have woken more dangerous beings, who reach out to hero and villain alike. 

The World: In the twenty years since a treaty was signed on the Lucidian Ocean, the peace between the Empire and the Dynasty persists, albeit only on the surface. In the wake of this now hidden turmoil across Wildemount, with strange elemental rumors out of Tal’Dorei, and ever increasing threats to civilized lands everywhere, the Slayers’ Take, a guild of monster hunters and harvesters for hire, has expanded from Vasselheim to all across Exandria. Small Chapter Houses have cropped up in Westruun (Tal’Dorei), Port Damali (Menagerie Coast), Hupperdook (Dwendalian Empire), Ank’Harel (Marquet), and even a small, secretive chapter in Asarius (Xhorhas). Adventurers from all over flock to the Take to prove their mettle and make a living. 

The Party: The troubles of the wider world will come soon enough, today you are all hopeful Adventurers, come join to the Asarius branch of the Slayers’ Take. Together, or individually, you all happened to arrive on this day to start your journey, and for good, or ill, to make a name for yourselves, and hopefully, a little coin. Some have been sent to investigate the rumors of trouble, others simply came seeking adventure, fortune, and fame. Others may be seeking missing friends, or be looking for payback against monsters or beasts who attacked their homes or villages. Whatever the case, today you take the first step on your new journey.