Sho there we go. Inna Town Hall, and the guars were shleep. Doc n Leshhhy woke ’em. I thik they hit chother. Real bad. But nother doorsajar. Jar! Haha! Door’sa Jar.
So we shneak in dere, Real QUiet. An two javlins come flyin out at Doc! We rushhh in and theres blue Dwavses. Anda big pretttty shtatue ofa demon from a ssship. gots somma the wood shtill. The Dwavses make Shandy more gooey, so we shmash them. Theres more though. Schays they’re runnin outback.
Doc, Sandy, and me chase after them. Nice warm alcohol all gone now. It’s freezing out here. Gonna have to go get drunk again after. We follow their steps all the way to the lake. Loch? Lock? and onto a boat. Sandro says there’s no one inside, so we go in. He Hit Me! In the Chest! With a Pickaxe! Doc turned him into paste and then another one pops out of the shadows and we stab him pretty good, too. The rest of the bodies are back in town, so we drag them off there after taking their stuff. They had a map and some really shiny rocks. I got a new shiny dagger!
Eggy explains to the guards what happened. They talk about the shiny rock and the big statue. The Captain says that it’s evil magic demon rock, which seems weird to me. How can rocks and magic be evil? You gotta do evil stuff with them, I’d think. Eggy says that demons are evil so that makes the rocks evil. They keep talking, but Sammy, Saalym, Doc, and I go back inside to look at the demon statue. It tingles when you touch it, and Sammy chips off a piece.
The speaker shows up and says that some demon named Urtoo terrorized the lack or something. So they try to keep the rocks away from people. Eggy gives them back to the Speaker. The Speaker also says the Dwarves are from under the dark water, or something. Saalym says it’s not Waterdeep though. Oh, apparently Saalym and Sammy and a guard got attacked by some humans outside while we were fighting the Dwarves. The Speaker thinks the humans wouldn’t be working with the Dwarves, which seems weird, they were all there at the same time and all of them tried to kill us. The Speaker says he’ll pay us in the morning for our trouble, so Sammy, Saalym, Doc, Sandro and I go drinking again before bed.
In the morning, Sammy tells us what all our new toys do. Eggy gives me an alarm horn, but then wants me to not prank him with it, but he won’t give me anything in return, so I give him the horn back. Then he starts talking about how we all have to be nice to each other and work together, and I’m confused cuz I thought we already were? Then he starts talking about not touching stuff that might hurt other people, which is weird. Of Course we’re going to touch stuff, but we agree to make sure to let him back away from questionable things before we touch them. Sammy says we’re the Best Friends Club, now. Eggy doesn’t seem so sure, but he doesn’t have a better idea. I like friends. I don’t know if we’re all friends, yet. I’ve never had this many friends, but Sammy, Saalym, and Sandro like to drink with me, so I guess they’re alright. Eggy’s real loud though and Leshy’s just not right for an elf. Maybe we can be friends some day, though.
We go see the Speaker. He’s a bit distracted because his friend didn’t come to work today. Saalym and Eggy go run to check on her. He gives us a box of money for stopping the dwarves and giving back the shiny rocks. When they get back, Eggy says she ran away and there was a flying snake symbol in her fire. The Speaker asks us to bring her back alive if we find her in our travels. Eggy asks if we can have the Axebeak from last night, and he agrees. Apparently there was a whole sled chase and crash. We missed all the fun!
We gather everything up, get last supplies and head out. It feels good to be on the road again. That town was terrible. I even try to show Eggy how to hunt food quietly, but he’s just so noisy and working on an even bigger boom stick. We make our way to Good Mead just a few hours down the road. Saalym says we probably shouldn’t try to sell our Ale there, but she has some barrels from East Haven that need filling.
We meet a guy running out of the woods on the edge of town. He says some giants killed a bunch of guards in the woods who were trying to get the town’s mead back. Fef also has a cute little terrified fox! It’s so soft and fluffy. Eggy buys it for me. It stays away from the danger in the woods, but I will keep it totally safe. The hunter also asks if we’ll help the town. Giant hunting sounds super fun, so we all agree. Hunting big awful giants is a lot different that killing poor hungry wolves or a moose. Eggy is such a jerk, he wants to go hunt a moose who didn’t even do anything. He’s pretty big, but I don’t think even he could eat a whole moose.
Fef takes us into town and there’s this big building that’s got beehives and a brewery and a bar all together in one place! Saalym doesn’t seem to like the bees very much though. I wonder where they go to get flower stuff to make their honey? The mead is good here, not great, but good enough for this terribly cold place. The people are trying to get a new speaker since the giants killed the last one. Seems like a rough job. They tell us all about the giants we’re going to go hunt. It’s gonna be great!