Preparation

I teleport up to Bangoria with Nat, Maribeth and her mom, and Remy and his dad. I bring us to edge of town so we can have a nice walk up to the castle. Give everyone a few minutes to settle into the new area, especially the ones who’ve never been here. Nat sends for her parents and we go small receiving hall to wait. Her parents greet us warmly, if slightly confused by our sudden return. Nat explains our presence, and our need for sanctuary for our friends’ parents and they are happy to oblidge. I’m sure the townsfolk will be all the talk about Remy’s dad coming to visit, but I don’t remind Nat. Mr. Rathbone is excited to take Mr. Renaud hunting the next morning. Natty gives everyone a tour of the castle, and I’m reminded of when it was Vlad’s castle instead. I still wonder if my boon was used up by all the things we stole before he took it back home.

When the tour is done, we sit down to a nice dinner with the whole family. There is pleasant chat, and I remind Nat to ask about Mana. Mr Rathbone says it should be alright, but we’ll have to ask Great Grandfather to make sure we don’t take too much. Remy stays with his dad as Nat, Maribeth, and I go down to talk to the old skull. A lot of the zombies now were prisoners we fought last time we were here. He says the mine is back to full production and we’re welcome to take what we want, but no more than 500 kilograms of the stuff. We do some quick math and decide that 200 kilograms should be enough. Remy and I will have to flip for who transports the mana and who transports the group in the morning.

So, we head up to bed, sharing a room with Maribeth’s mom for one last night. After a nice breakfast, sans the older men, we make our goodbyes. Remy agrees to transport the mana, and I take the group home in time for breakfast at my house to just be finishing. Everyone is gathered up to discuss what comes next We have a lot to do over the next week or so.

Work on the Soup Kitchen/anti-mage rhetoric. Transmuting mana. Figuring out what we’re going to say at the deliberative. Coordinating with our various political parties. Scribing Spells. Checking out the One God church. And I have to speak to the families of my dead household staff.

We have to get the mages to see that the anti-mage sentiment is only going to get worse if they don’t reinvest back into the city instead of hording wealth in the petals. Places like the One God Church are only going to get bigger and worse.

Who is up for the Prime seats? Anyone beside the two people we met and our professor? Do we even know anything about any of them?

Nat ponders contacting another plane to ask questions. But she doesn’t even know who will answer, and that just seems super dangerous right now.

Maribeth suggests we head into her library and do some research.

Maybe I should check in with our friends around the world and see if everyone is still safe: Italy, Asia, and South America.

So much to do, where to start?

Everyone decides to take a day. They are just going to sit and scribe their new spells. I take this chance to grab Gerald to go deliver ashes, and money, to the families of the deceased. Crystal tries to go with us “to help,” but I insist she stay out of it since her people caused this problem in the first place.

Back together again the next day, we go over what we know about the Deliberative coming up. The Prime candidates. Professor Wiest is hot tempered and seems to be the likely successor to her father. Satiel was an apprentice of Rictus, and a powerful evoker. Neither one of them has officially declared for the post. There are no clear candidates for the Prime Conjurer, but Pendleton of the Conservative party is well regarded,. Namira is another possibiity, she was also an apprentice of Rictus, and I’m not super happy with where that is all going. The Deliberative itself is likely to cover budgetary concerns, Dalish’s report on the planes, the elections, and new laws to increase prisoners for the mines here and out west.

We have to figure out a better way to mine. We test Crystal, but she has no adverse effects to being exposed to mana. So, demons, maybe, but that’s resource and blood sacrifice intensive. Undead like Nat’s mine are just too hard to control in that quantity for most people. Constructs don’t survive the mana, either.

Then Remy runs off on a tangent about mana allergies, and why people didn’t have this problem in the before times. And it goes all overy the place, including Philomena poppig in to suggest that mana wasn’t a physical resource before the realms were split. Klyce got over his allergy by learning to convert the mana, basically a self-taught mage. There’s a lot of arguing and sniping for a while and Klyce says he isn’t going to let them take me or him into a research facility again. Philomena tries to settle everything down by suggesting Remy get Dalish and Gerhardt to help him research solutions. Dalish pipes up about fixing it by unbreaking the world, and then the door comes up and the arguments start again. Until someone remembers the library.

Maribeth reminds us all that we have to give a story to get the information we seek. She also reminds us that information about the breaking is behind the tentacle monsters, and they were not happy to see them last time. I try to get everyone to agree on a question before we go, but it seems like Remy has his own ideas, as usual. There’s a bit more sniping, until Maribeth opens the doorway.

We all write in our books and think of our questions. I write abou the lives of the household staff that have finally been fully laid to rest, and ask about the day the King fell. Most of us head off together, but Remy goes the opposite way. We eventually enter a tower full of histories and biographies, and up to a floor where we split into two groups. Klyce finds pulp novels from ten years ago about the two knights. The rest of us are drawn to a set of history books. The first is the History of the Royal Family. There is a claim here that they are descendants of the Green Witch herself. The second is The Life of King Barran. He had no heir, no wife, and was an only child. It gives detail on the politics of the time of the overthrow. Royal control over the mana supply was a large factor. He sent far fewer people to the mies, so there was always a shortage. There isn’t much on the coup itself, though it does mention Rictus killing him, and all the royal guard, including Captain Hector Renaud. Well, Remy has some questions to answer! Nat finds a page with invisible ink that simply says: King Barran Lives.

We spend a few hours looking around this tower for more information. Dalish finds a log book of the royal guards, it shows the visitor log for that morning. Declan Wiest signed in. He cannot find a listing for a squire of Hector, but the timing is off. According to the Pulps, the Red Knight would have been and infant at the time of the coup. Nat looks for the Greeen Witch’s genalogy, but finds only that the two old country noble lines died off centuries ago. Klyce posits that the Red Knight was a son of a mage, stolen and trained. I’m not so sure he had to be stolen, he could just be the Black Knight’s son. We wonder if Porter’s spell can help us find the King, or if it really is Hector, if Remy’s blood can lead us to the Black Knight.

Family Reunions

I headed out back with Klyce and Orrin, and watched him make quick work of the burial. Then I asked about my brother. He tells me that he let the succubus take him, and they’ll be back by tomorrow, after Phil is gone. He really believes she’ll do it, and that she loves him. UGH! They’ve only known each other for a couple of Days! He does agree we can hunt her down if they don’t show up.

Then the conversation turns to demons and the Machines, as Klyce wonders about feeding them into it for Mana. He’d rather that then all the human suffering of the mines, or the fae suffering in the current machines. I’d rather it just be undead in the mines and not have to deal with demons anymore. But that’s all long term, how are we getting Mana for the group now? 

He says he’s going to be talking to the Magia soon. I ask him to be careful, but he isn’t worried about them anymore. Not after everything we’ve gone through. I mention his family could be in danger, and the look in his eyes, as he said he would take them All Down… I tell him I’d help, my family’s all gone. He reminds me that I still have Gerald, and he’ll be back tomorrow. Then… Klyce gave me a hug… and went to take his family home. I wish he’d been my big brother instead of Gerald.

I stay outside for a long time after that. Looking at the graves of all the household staff. The people who had been my real family, when my parents and brother had been cruel to me. These people who had cared for me my whole life. Gone in one afternoon, to Demons! I still had to tell their families. I’m not sure how I’m going to do that. It’s all my fault they’re dead. I shouldn’t have brought this trouble home. I sit there, and I cry, finally, for all of them.

The sky is starting to get dark by the time I look up. Nat is laying on Orrin’s grave and Dalish is floating above it. I… I can’t deal with that, too. I head back inside, and find Maribeth and Remy drinking in the lounge. I stop to tell them that they and their families are welcome to stay here as long as they need. She asks what happened, and Remy and I tell her the story of the fleshy mansion and the ritual of Hell. I ask about how it affected Grandfather, and she said he was awful the whole time, but we did make him sweat so much she had to prove she was really there.

I head up to bed, and send to my brother. Tell me you’re alive. I expect to see you tomorrow. He replies that he’s alright, and with Crystal, and he will see us tomorrow. Ugh!!!

In the morning, Remy goes to fetch fresh food, Klyce brings over baked goods, and even Philomena comes to breakfast, though she doesn’t eat. I fetch Nat and Dalish from the grave, and we have a meal. They immediately go into a debate over spell scribing and mana, so I just enjoy the fresh bread. Ethereion’s Machine comes up, and then the voice’s desire for a body. We really shouldn’t let a spell free to roam, but they discuss it for awhile.

Then it turns into a discussion of mana versus genocide. Porter chimes in that demon machines would be far more difficult and dangerous, with less return. Plus, summoning demons usually requires murder in the first place. Klyce wonders about mechanical solutions to mana mining, but mana would rust out machines faster than it does people. Julian offers to get them a good deal from his father, and I tease him a little about the theft ring from school. A suggestion is made to check with Rictus, but Dalish doesn’t think we have enough new evidence for more mana.

What else is on our plate? The Church of the One God seems super sketchy, and we should probably do something there, but what? Nat wants to start by countering their anti-mage campaign with our own soup kitchens. Klyce suggests we use the Dawnmother’s church, since it is close to the One God church. We have the Deliberative coming up, where we have to vote on new primes and campaign against the Machines. We still have the Black Knight on the loose, not to mention Hank and friends who we have to meet up with again “when the time is right.” Nat wants to buy up some property somewhere, and Dalish has to write a report on the planes for the Deliberative.

Philomena then asks if we have plans for Remy’s Dad and Philomena’s Mom. They’re okay here temporarily, but there was a big financial hullabaloo, and we’re not exactly safe to be around in times of upheaval. Remy says he wants to send his Dad to join up with the rest of their Royalist family, just teleport him away south. But that’s tricky, so he suggests they both go live with the Rathbone family for a while, to get away from the city politics. I can take them in the afternoon, and we can get some raw mana for Gerhardt to refine while we’re there. Dalish and Gerhardt are going to set up an alchemy lab in my house for that.

Porter says he has to hash things out with Rictus, and then take care of things in the south. He allows that we can contact him through Dreams, but not with anything traceable. Klyce suggests they go check on his hideout first, make sure everything useful is cleared out of there before anyone else finds it. He agrees, and he, Klyce, and Philomena plan to do that in the afternoon, after Klyce fabricates me a new wall where the demons exploded part of my house and starts cooking up stew for the soup kitchen.

So, we break for the morning. Dalish goes shopping for scribing and alchemy lab materials. Remy goes to Etherion’s to get the last of the mana from his Machine. Maribeth, her mom, Nat, and I head down to the Dawnmother’s church. Maribeth takes the chance to talk to her mom about heading up to Bangoria in the afternoon, and she seems agreeable, though sad that she will be away from her children.

We arrive at the chuch in time for morning services, and it’s nice and relaxing to sit in worship. I’ve said my prayers, but hurriedly of late. After service, I have a chat about our soup kitchen idea. He’s happy to help easily listing off all the contacts and resources we’ll need. I let him know that Klyce will be helping on the food side of things. He says what the people really need is economic activity. Since the Petals were completed, a lot of mage business has left Brooklyn, and they are all hurting. I check my purse, and hand him all my money, about 500 gold, to get started with whatever he thinks is needed for the soup kitchen. Hire people to clean up the church, build an extension, whatever he thinks best. Nat adds on another 100g as well, leaving him astounded and eager to get to work.

Gathering back up for lunch after a productive morning, Remy explains to us that taking all the mana from Etherion’s place would collapse the mansion, killing the voice. That might not be a bad idea, and Porter and Klyce both agree. We might want to at least bring Rictus in on the decision, this is above our pay grade. Dalish ponders giving the voice a body still, but will talk to Rictus this evening about it. He was able to get 40 spell levels worth of materials, and discussion quickly falls into who gets what supplies.

Then the door opens, and Gerald arrives with Crystal. My heart is pounding in my ears, I’m so mad at him. I barely hear when he tells me they’re in love, and he’s sorry. She says she was just trying not to die, and that she was summoned here against here will. But she likes it here a lot better than Hell. They’ve even brought a picnic basket of food. I snipe a bit more about the murder and death, but we all head out to the front veranda for lunch. Klyce suggests they stay here for now, and Crystal asks me if that’s okay. I tell her sure, I have friends that can banish her if she doesn’t behave. Dalish takes this awkward silence and starts grilling her on Demon society and the history of the Towers. I just glare at my idiot brother for a bit, and then tune out, concentrating on images of the Rathbone residence for my spell this afternoon.

The Battle for Maribeth’s Soul

We weren’t there for the real battle, happening over in Hell with all the Demon Lords and her Grandfather. But what we did in that hellish mansion tipped the balance and saved my dearest friend, and her family.

We could see the ritual through the door, but when we tried to enter, an invisible force held us at bay. The wizard boys do what they do, and figured out that it was something called a forbiddance, and only Pumbleby blood was allowed to enter or give permission to enter. Okay, Porter, who about you invite us all in? I asked and the others agreed. So, he and Gerhardt set to work figuring out how to get us all inside. Without the two, not actually Maribeth nor Grandfathers on the other end just kicking us back out again.

While they pull together a ritual, two minotaurish demons took up position on either side of the door. The claw demon on the far end started pulling up darkness throughout the room. The cultists danced around an altar containing my brother and a succubus. Klyce, Remy, and Nat took a look at the ritual in progress, deciding that killing the cultists would only slow it down at this point, not stop it. They noted my brother magically chained to the altar, it would be more complicated than teleporting him out of there. I had my bands of balero to Klyce, in case he got close to one of the Maribeths, and Philomena cast protection spells on him. We’re going to have Gerhardt do some walls of force again. The two Maribeths stood laughing. Right up until the point where we walked through the door.

Someone put a globe of force around the cultists and the altar, Gerhardt put a globe around one of the minotaur demons. Remy slips into the center globe, and I take Klyce in after him. The succubus almost immediately surrenders, offering to help save Gerald. Klyce says she can come with us, and then turns Gerald into a cat and picks him up off the altar. I toss up my storm, careful to exclude everyone in the bubble, including the succubus. Spells, bullets, and swords start flying. Remy calls my name, but it sounds odd. I look up and he shoots me down. Again.

I wake up to Julian standing over me with an empty potion bottle. I start throwing shocking grasps, and the succubus teleports out with Gerald. Before I can start cursing, Klyce says he’ll explain after we’re through. I look up in time to see Philomena disintigrate the claw demon. Remy dimension doors out of the bubble with me, and we start attacking the Maribeths. They shoot out some black awfulness at Philomena and Nat, but I still have my Healing Word to get them back up. Porter banishes one of the Maribeths and Remy shoots the other one down. But Porter gets knocked unconscious and the first one comes back. Nat puts down the minotaur demon. Unfortunately, the Maribeth lets the other one free, and now have to put them both down. Which we manage with some more magic, bullets, and swords.

The ritual seemed to have gotten far enough, though. There was a big dark shadow growing more solid by the moment. Porter circles us all up to put it back. It’s slippery and strange. We can hear him, too. Trying to convince us that he’s the least of our worries. That we wouldn’t even know he was in our world. Then he tried bribery, offering us anything we could ever want. It would be so easy for us to just let him in and then deal with him. Wouldn’t it? Nat pushes us all harder, and we manage to focus down and seal him back in his Tower.

Time never ends. I am patient.

The mansion starts shaking and we take off, running out and up into the street. Time to head home and tell everyone that the demon threat is over. Maribeth and Dalish meet up with us just a little while later and we have a happy reunion. But Where Is My Brother???

Where Mortal Men Do Fear To Tread

It took a little convincing that the fate of the world was on the line, but Julian eventually consents to waking up his father for us. We still have to wait for half an hour to go talk to him, but it is a fruitful discussion. He greets us politely and asks our names, figuring out who we are quite quickly from our past with the Magia. Remy starts explaining all our efforts to protect the city, but Klyce cuts him off to say he has something we need to wake up Porter. For some reason, Klyce has decided it’s a drug. I think it’s something to do with that business in Italy. Turns out we’re both wrong.

Once he finds out that Porter is in trouble, he is much more forthcoming. Klyce asks what he needs from us in exchange. He mentions that his family is in the mana trade and they’ve heard about these Machines… All our hackles raise, but then he goes on to say he wants us to ensure they never go into production, nor ever made legal. We are More than happy to do just that. We don’t have a lot of political power, but what we do, we will bring full force against these Machines. Deal? Deal.

Then we head downstairs and he takes a look at Porter. He pulls a serpent ring off his finger and puts it on Porter’s hand. It shrinks down to fit, and in short order, Porter awakes, albeit still in some pain. Excellent! Now we have to figure out how to find Grandfather. Porter can’t track them wherever they are with the magic he was using for the sacrifices. But maybe we can track their teleports, now that we know which teleports to track. This time, instead of Porter’s people, we can track the demons who attacked my house, and stole my brother.

I ask about my sling, that I stole from Porter’s hideout. Apparently it does extra damage to demons. Remy starts talking about Phil, in vague terms, and I’m surprised at Klyce’s restraint, when he simply says that man is not available for this mission because he says so. Klyce leads us all to the one succubus that teleported away from Phil in the mad chase from my house. We get a direction from there. Then we head back to my house, and up to my brother’s room, and the room where everyone’s staying.

I get that feeling again. I know what I did wrong the first time. I was trying to go two places at once. I can do it now. I ask if everyone is ready, and count heads to make sure I’ve got enough power. Philomena agrees to come with us this time, since we’re down Marybeth and Dalish. Everyone grabs hands, and I teleport us. Into an empty stone room, without mishap.

There’s a hallway behind us with stairs up to the street. Nat finds an instability in the center of the room. Remy looks closely and can just see the entrance to a Magnificent Mansion. Except, this one’s a little different. It seems to not really be here, on our plane, more like it goes into the void a bit. How do we get inside? What happens if we dispell it? It could eject them, or, if there’s another entrance, we would just be barred from getting in, or it could kill them all, my brother included. Remy and Gerhardt look a bit closer at the magic while Klyce skitters off to make sure we’re alone.

Gerhardt decides that if he overcharges, he can get the door open for us. It’ll take a ritual, so while he’s at it, Nat rituals up a telepathic bond, as well. It works! We step through the door into one of the most disgusting places we’ve ever been. It reminds me of the dead king’s body. Only, these fleshy walls have faces moving through them, and they’re all screaming and wailing. There are twenty small demons waiting for us in this foyer of the damned. but they fall quite quickly to the simplest spells and we move on. The next room has a fountain of blood and buffet tables of body parts in various stages of rot. There are stairs going up, doors to either side, and a hallway under the stairs. Remy and Porter run forward super fast to scout, but Porter finds something first.

There’s someone hiding in the study. Klyce skitters forward and can sense three beings in there. Remy comes back down and Gerhardt goes up to look as well. Remy sees one hiding by the liquor cabinet and calls out to him. He threatens to shoot him if he doesn’t show himself, so a slightly larger than the entryway demons comes out to talk. Remy asks where the prisoners are? Down the hall, there’s only one left. Who else in our way? Bull demons, Galabrazu, and a large fear shadow fire demon. A what now? Nevermind, how do we get in without passing all these demons? No way he knows around them. How do we stop the ritual? Kill the two masters. Grandfather must have more puppets or clones. Then it tries to get Remy to take it on as a familiar and Ceres is not amused. What help can you be so we don’t just kill you? Don’t go in the succubus room upstairs, never there. Maybe the demons have weapons you could use against the master? He doesn’t like being stabbed. The shadow, fire, fear monster though, he has no weaknesses. Not even magic. Okay, if we have to leave, what’s the password to get back into this mansion? He tells us, but I wouldn’t even begin to know how to spell the infernal word.

We head down the hallway, wondering if we should have just killed those demons, too, but we need all our magic for what comes next. We make plans about what spells to use, and how to use our Iron Bands on Grandfather’s duplicates. We push through the first set of doors to find an ante chamber full of smoke and darkness at the far end. The Balor peers out at us from the smoke.

Then it grabs Gerhardt with it’s whip and drags him across the room to stab him a couple times. I storm up and spells start flying. It pulls me in next, but manages to somehow not drop me in one round. We mange to keep running away from him, and Gerhardt heals me enough that we put him down without dying ourselves, but as he falls, things go a little sideways. You’re too late! I have slowed you down enough! DIE! Then he explodes and I wake up to Gerhardt treating some pretty nasty burns on my arms.

We head forward again, and open them on the massive fleshy ritual chamber. In the center, Gerald is chained down with a succubus keeping him occupied. Cultists dance around in a circle. Two images of Marybeth, Grandfather’s work, are on the far end of the room, incanting the ritual. And I will fall over again if a soft breeze touches me.

Right Where We Started, Almost

The fight breaks loose almost immediately. Remy rushed forward and dimension doored Porter out of Grandfather’s grasp to the top of the stairs. I try to slow the demons, but only manage to catch one of the froggy ones. Marybeth tosses a fireball down into the mix, and then there’s lightning, and sunbeams, and necrotic spells flying everywhere. One of Porter’s boys pushes up past us and disappears with Porter, another pops out, as well. The demons are slaughtering the rest, as we try to take down Grandfather. He puts on a silence collar, just as Remy blows his head off. It takes a bunch more spells to get rid of the demons, but when the dust clears, it turns out that Grandfather was just made of ice and snow. The demons have made off with several more prisoners, but Remy’s father is still here. Small victories.

One of Porter’s team remains, and he tries to explain that they were just trying to stop the old man. They had to kill those carrying the Dawnmother’s blood before he could get to them for his ritual. He’s the one trying to unseal a banished monster with her descendants. When we ask where Porter went, he doesn’t know, but suggest the fishery up above us and then who knows where. I can’t take us straight up, though, I don’t actually know what’s there. So, I take us all back to my house.

Remy puts Franklin in with the other families, and I stop to pray for the Dawnmother’s healing for everyone. Maribeth, Klyce, and Remy talk to their parents while the rest of us try to figure out this whole Dawnmother’s blood thing. We don’t have enough information though, we have to find Porter. I try to send a message to Porter, but he doesn’t reply. Nat sits down and scries on the man who teleported out with him, Julian Kosta. He finds Julian performing surgery on a nebulous form. The room is decorated with family portraits and paintings, it’s probably his house. They don’t live far from here, so we decide to go. Nervous, Maribeth casts non-detection on herself before we leave the house.

Arriving with a knock on the front door, we are greeted by a butler. He tell him that we’re here to help the man bleeding in his dining room. He shuts the door gently, and when he returns, politely escorts us to Porter and Julian. Remy and Gerhardt immediately step forward to look him over and get to work, and I sit down to start praying. Julian steps back to let us work, wincing every time I invoke the Dawnmother’s name.

Maribeth pulled him aside to get him talking about what they’ve been doing. I was concentrating on my prayers, but in between, I caught some of the conversation. Six months ago, Porter heard about what Grandfather was doing, so they had to get back here to stop him. Wiest was just a means to that end. Porter didn’t talk about the contracts much, but he did know, somehow, when Grandfather followed Maribeth back from death. Julian says he loves Porter, he’s a good man, and saved his life. He had explained to them a bit about the devils and demons and corrupted fae. They tried for months to find Grandfather, but eventually, had to settle for hunting his prey instead.

Then Julian went on about some thirteen towers of ruin with these big bad demons sealed away by the gods, to keep them from the human world. The lesser ones still can, but the seals hold the real evil at bay. He said that Grandfather wants to open one of them, and catch the whole world on fire. Since Grandfather can’t go after the Dawnmother herself to unseal the tower, he’s been after her descendants instead. Porter figured out a way to track bloodlines through a ritual, so they’ve been able to find their targets. They had killed eight so far, with five more in the cells. The demons took four of those, so with my brother, Grandfather is right on track to finish his ritual.

Eventually, Porter is stabalized. I send to Philomena to tell her we’re spending the night, and we all bed down around the bloody table to sleep.

In the morning, Maribeth tells us that Grandfather has moved up the negotiations with his Demon Prince threats. They’re coming to take her to Hell and she needs us to find and stop him while she’s gone. If he wins, he gets all the mana he could want, and other powers he could use and abuse. She wants one of us to go with her, to help, and eventually, we settle on Dalish, as the most knowledgable of the group. Then there’s a strange digression about Orrin and who is actually in control of him, but I don’t think it matters so much right now.

We try to wake up Porter, but he’s still to injured, so Remy suggests a Mind Palace, and Nat oblidges, leaving Remy and Klyce outside to guard us all. It works! Maribeth takes charge of the meeting and explain to Porter what is going on. She offers her conversations with him before the war as proof that she’s really herself. She explains what she tried to do with the contract, and says that she has to go to Hell soon for the renegotiation. He tries to interrupt, but she shouts him down. He has to stay here, he has to help us find Grandfather and stop his ritual so that he doesn’t get the contract back. They go back and forth for a bit, he doesn’t want her to go to hell, but she insists that it is necessary. She even tells him to listen to Klyce, and to stop murdering innocent people. He finally agrees to listen to us, but we have to get Julian to help him. The Magia have something that could help him, and Julian has to get it from them.

Maribeth steps back and now it’s our turn for questions. Nat asks if she can look into his brain when this is done, for clues he may have missed, and he agrees. We ask how many more Grandfather needs. Just the four he took. How do we stop the ritual? Kill the sacrifices, kill his followers, disrupt the ritual. Then we ask what he knows of Hell. When the separating of the worlds happened, fae were trapped on earth, starving. They require magic to live, like an addiction. Thirteen very powerful fae, in attempting to get home, achieved communion with the void in between. The void changed them and they began to feed on souls, and created Hell between the worlds. The Dawnmother imprisoned them in the towers there. There is then a short tangent into demon and devil procreation, but we don’t have time for that. We say goodbye and wake up.

Maribeth asks me to make sure Julian gets what is needed, and to keep Rictus from Porter, at least until the matter is settled. She wants us to fill Rictus in, but I’m not so sure about that. With Dalish gone to Hell, I will have to ask the others. There is a knock on the door, Maribeth and Dalish go to answer. We follow from a distance to see them off, Two thin, lithe lawyery gentlement escort them out the door, and through a portal to Hell.