The End is Just a New Beginning

The room at the top of the tower, with a floating, but not on fire, skull, four creepy one-eyed guys Sammy calls Not Thick, or something, and a moaning and floating rectangle of darkness. As usual, Eggy starts shooting, the four attack, and the skull screams. How does it do that, I wonder, without any breath?

The rectangle must be a doorway because Sammy goes into it. Doc and I jump down and fight the four guys because my daggers don’t hurt the skull. He throws a the guys into the pit for me to fight, but mostly they just squish. I fall asleep waiting for a live guy to show up, or something, I hurt real bad when I wake up. But I find the scroll for the Aunties, and by the time I get out of the pit, there’s even more dead bodies in it. I wonder where they came from?

But everyone is dead that was trying to make us dead, so we look around and take some treasure. The Mage lady reads a few books. But she doesn’t find anything special enough to power the make winter go away orbs. Sounds like we did all this for nothing. Oh well, we can go back to that Island and have a talk with the stupid goddess lady, I guess.

Doc and I have to go deliver the scroll, though. So, we head back to the bottom of the tower, but there’s fighting outside. Then the forcefield out there explodes as this weird big owl-ish lady flies in and heads for the top of the tower. Sammy say’s it’s the goddess lady and they need our help, so we lock the front door and back up we run.

When we get up there she’s not an owl thing anymore, and then she’s not a person anymore, because she’s a big shiny ice crystal. We smash that to dust, too. She’s a bad lady (I really need to explain this to Saalym, it’s not good and evil, it’s good and bad. Good people help each other, bad people don’t help.)

Doc and I go back downstairs and there are lots of dead outside, and the undead are running away. We sneak out and back to the Auntie’s tower. They are quite surprised to see we are alive. They thought for sure we’d have died. But we have to keep our promises, don’t we? They’re going to tell my Mom I was reliable and kept my word to them. I do miss her. I hope I can go home soon.

We get back to the Tower and the Mage lady says we didn’t really kill the goddess, just are avatar, whatever that is. But that it was probably enough to stop the winter outside. We should get back to the big head and give it back to it’s body. And we have to find Saalym’s master vampire. And the Dryad is thinking about getting planted at Good Mead. So much still to do!

Sammy wants to try out the fancy staff he got before we go, though. So, we go to the big thing in the center of the city and he makes big magic. And it is bright and sunny again, and we’re outside. Flying through the sky. On the city, which isn’t a ruin anymore, and all the people are back and alive. He said it was time magic, did he travel us through the time soup? Or did he travel the whole city?

Oh well, new adventure. Mom will have to wait.

Cubes, Crowns, and Crawling Hands

We head across town to the next tower. There’s some of those weird guys watching us, but they don’t want to talk. Saalym doesn’t want to attack them, so we leave everyone be. The tower, when we get there, isn’t really a tower. It’s a big rock covered in weird writing. Sammy and the Mage Lady say it’s time mage and requires a powerful stick to make it work.

The next tower has red lights up top. Turns out to be floating red orbs. There’s also big blocks of ice in holes in the walls, one even has a skeleton inside, and a big fire thing. So we light the fire, and the ice blocks melt and try to eat us. It’s very messy after we stop them. We find the next clue in the ceiling about quenching fire with ice.

The next tower has mist all around it and purple light. Inside there’s lots of crying and sobbing, and my mom yelling at me about how terrible I am. But Doc says it’s not real. Eggy sure thinks it’s real, and Saalym has to go rescue him. The top of this tower says to show our face to the sky. But we didn’t have to do anything, so people think there must be something else, but no one can figure it out. Somebody laughs at us as we leave.

The next tower is kinda fun. There’s writing all over the walls that even I can read. Ivira must have gotten trapped in here, she’s very silly. The door at the top says The Crown Knows All. Cool! Maybe it can help us. We go inside and there’s an old woman with a black crown of tentacles on. She doesn’t look happy. I try to whisper in her head, but there’s nothing there. Somebody finds some writing about getting a secret out of somebody else. I take the crown off the lady and she turns to dust. I hear a whisper to destroy the crown and restore her memories, so I put it on. I start forgetting stuff from when I was a kid, which I don’t mind all that much, but is probably bad. Saalym takes it away from me and puts it in a bag so Doc can break it on the anvil.

On our way back to the anvil. we see a shiny dome with big columns. We go take a look and get levitated up the column. There’s a bunch of people frozen, floating with their legs crossed. They look real peaceful. Nothing in their pockets, though, except a shiny pearl. Eggy acts like them and then there’s two Eggys and they’re both really annoying, but at least they’re only talking to each other.

We also stop at another tower on our way. This one has people carved into the walls. Up top is a statue of a wizard. There’s words, but they’re a bit messed up. Doc and I put the wizard back into the center of the room where it belongs. Eggy finds a bag full of beans. I’m hungry. The Mage lady says the words say to stand firm in a circle of death and eat something. No idea what. I try to talk to the metal wizard, but her head makes my brain itchy. Sammy and the Mage lady say it’s a spell, but we’re not sure how to fix her.

There’s another big building nearby. It’s got posters for a show on it. The Dark Between the Stars. There’s lots of dead bodies here, even up on stage, and all the instruments are broken, too. Saalym says there’s undead feelings here, but nothing is moving. She goes up an starts conducting and the dead wake up and start playing. She doesn’t really play music, though, so I have to help her. Together we get them to play their whole song. It’s really cool and makes my tummy feel funny. The dead audience applauds and throws ghostly roses. Then every ghost disappears.

We keep going, we’re a lot way from the anvil. There’s a tower with a crown floating on top. There’s a glass chamber floating up above the broken tower. I use my dagger to go up there and then pull Doc up after me. We can see the whole city up here. There’s a bunch of broken things, but we find a ship in a bottle that didn’t break. There’s also a demon stone wand that we put in a bag real careful.

Then we finally get to the anvil. We break the crown and I get my memories back. Hope that lady is resting now, too. Then we smash the wand, too. When we leave, some of those spikey guys attack us, so we have to kill them.

Then we go to the fallen tower we skipped before, but it’s not just fallen, it’s mostly buried. There’s a bunch of crawling hands all around it, trying to dig the tower out of the ground. They’re not doing very well, and they don’t like to be touched. We spend HOURS digging to get access to the tower. We meet a ghost who wants us to help get his body out of the tower. Which is weird, but sure. We find the next clue, to trace a circle of the ashes of the dead. That’s a lot, so we take a break.